![]() Once again, you can move each corner independently. The correct approachįor a more realistic effect, select all the artwork layers and choose Layer > Warp Group > Perspective. This distortion method doesn’t respect perspective, though: look at the phone numbers at the bottom, and you’ll see that the circles get wider as they progress to the right. ![]() You can now move each corner to its new location – in this case, the corners of the billboard. Select all the artwork layers and choose Layer > Warp Group > Quad, which places all the elements in a new group. We’ll start with the wrong one to show why it doesn’t quite work. We want to distort each corner of the artwork, and there are two methods for doing this. And, unlike in Adobe Illustrator, you can distort text without converting it to outlines first, which means it will remain editable. ![]() As vector artwork, it can be distorted without losing any quality. You can of course use any content you like. This white rectangle is the height of the right-hand side of the billboard, and the width of the billboard. ![]() When warping in perspective, it’s useful to have a background shape that matches the proportions of the destination – even if the artwork itself won’t reach right to the edges. ![]() This shot of a billboard has been edited to remove all the original content, while leaving the shadows that make it appear like a real surface. Here, we’ll look at two examples that show how to get a perfect fit in both cases. Affinity Designer 2 has a useful range of tools for applying perspective to artwork and warping it to fit curved surfaces, while leaving the content – including text – fully editable. ![]()
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