![]() ![]() This makes the pixel value viewed by the camera directly from the source (the logo/graphic) exactly what you set it as in the color picker. First of all, only use the emissive shader for any colors you want to do including black/white and set the strength to 10. So I did it in blender in like 10 minutes and moved it to photoshop for everything else and it worked perfectly! Some tips I will add for doing graphic design in blender. For example, I needed a graphic of a snare drum for a client and drawing that out with all the appropriate perspectives for me would be a nightmare. What I will say is that I find anything I do that requires perspective is WAY easier to “mock up” or start in 3D. For instance, if I had the same amount of knowledge and mastery of Adobe Illustrator as I do blender, I probably would only use it instead. ![]() I will say, however, I think it matters greatly your expertise in various software. I have been working with 3D in blender for 5+ years now and I use it for almost everything I do graphically at some stage. I have been doing graphic design as a sort of “hey I heard you can make graphics can you do this” side gig. ![]()
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